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-I tried some things which I reverted after they didn't work, like right-clicking into SOM_RUN.exe properties and giving it admin rights or disabling Windows Defender and my Firewall shortly.
Routing logs toC:\Users\Michael\Saved Games\Playing\KING'S FIELD II\rt.log01/11/21 18:54:32"C:\Users\Michael\Saved Games\Playing\KING'S FIELD II\KING'S FIELD II.exe" SomEx.dll 1.2.3.4 attachedLauncher closing log; anticipating next launch date...NG'S FIELD II\rt.log01/11/21 18:54:32"EX\KING'S FIELD II -- som_db.bin" "B:\>" "A:\>"SomEx.dll 1.2.3.4 attachedInitializing off back of launcherExiting DllMain entrypointSomEx initializedDirect3D9 initializedDirectDraw initializedPADDING(blit)//// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111//// Parameters://// float4 colFactors;// float4 rcpViewport;////// Registers://// Name Reg Size// ------------ ----- ----// rcpViewport c1 1// colFactors c2 1// vs_3_0~~~~~~~~~~~~~~~~~~~~~omitted~~~~~~~~~~~~~~~~~~~~~ mul r1.xyz, r0, c2.z add r0.xyz, -r0, c2.w cmp oC0.xyz, r0, c3.x, r1// approximately 30 instruction slots used (3 texture, 27 arithmetic)#####DirectSound initializedDirectInput initializedSomEx.dll detachedHave a nice day...
dx_ddraw_DirectDrawEnumerateExA()som_game_CloseHandle()som_game_CloseHandle()dx_ddraw_DirectDrawCreateEx() {15E65EC0-3B9C-11D2-B92F-00609797EA5B} (IDirectDraw7)058587D0D3D9C::IDirectDraw7::AddRef()D3D9C::IDirectDraw7::GetCaps()D3D9C::IDirectDraw7::EnumDisplayModes()D3D9C::IDirectDraw7::QueryInterface() {F5049E77-4861-11D2-A407-00A0C90629A8} (IDirect3D7)05858890D3D9C::IDirect3D7::EnumDevices()D3D9C::IDirect3D7::Release()~IDirect3D7()D3D9C::IDirectDraw7::Release()D3D9C::IDirectDraw7::Release()Deleting swap chain surfaces...~IDirectDraw7()dx_ddraw_DirectDrawCreateEx() {64657669-6365-0030-6478-5F6433643963} {15E65EC0-3B9C-11D2-B92F-00609797EA5B} (IDirectDraw7)058587D0D3D9C::IDirectDraw7::AddRef()D3D9C::IDirectDraw7::GetCaps()D3D9C::IDirectDraw7::EnumDisplayModes()D3D9C::IDirectDraw7::QueryInterface() {F5049E77-4861-11D2-A407-00A0C90629A8} (IDirect3D7)05858890D3D9C::IDirect3D7::EnumDevices()D3D9C::IDirect3D7::Release()~IDirect3D7()D3D9C::IDirectDraw7::Release()D3D9C::IDirectDraw7::Release()Deleting swap chain surfaces...~IDirectDraw7()som_game_CloseHandle()som_game_CloseHandle()som_game_CloseHandle()som_game_CloseHandle()som_game_CloseHandle()dx_ddraw_DirectDrawCreateEx() {15E65EC0-3B9C-11D2-B92F-00609797EA5B} (IDirectDraw7)058587D0D3D9C::IDirectDraw7::AddRef()D3D9C::IDirectDraw7::SetCooperativeLevel()Ex_detours_SetWindowPos()Ex_detours_SelectObject()Ex_detours_SelectObject()Ex_detours_SelectObject()Ex_detours_SelectObject()Ex_detours_SelectObject()Ex_detours_SelectObject()Ex_detours_DeleteObject()DeleteObject: hdi object is F205291A(Bitmap)Ex_detours_SelectObject()Ex_detours_SelectObject()Ex_detours_DeleteObject()DeleteObject: hdi object is E20531CD(Bitmap)Ex_detours_DeleteObject()DeleteObject: hdi object is C0052A2A(Bitmap)HWND is f0994Ex_detours_SetWindowPos()D3D9C::IDirectDraw7::SetDisplayMode()
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