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[Bugfix];this demo was made when black colors up to 7,7,7;were taken to be colorkey pixels (even though the;game program requests a pure black only colorkey)do_fix_colorkey = no;this is needed so map change events extend out to;infinity elevation. I'm not sure why they're not bound;to objects at the ground level, but they're notdo_fix_trip_zone_range = no
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