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The ST sound effects for walking & falling are great. Have you tried relistening to the TAC footstep SE? Although they might sound a bit too Holland-ish (clogs)
I know that even the earliest M&B uses multiple different footstep sounds, including different sounds for different surfaces. I know we've discussed having sounds built into map tiles before, I just thought I'd drop it off here.
If you've no joy finding a good sound I'm sure I could rummage around in my sound files. I've a recording of walking around in a castle basement which yielded a few good results that could be used as a 'general' footstep SE.
[Sample]footstep_identifier=30
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